Town: Fàvgùmir Se

Fàvgùmir Se

Fàvgùmir Se
Example Tauric architecture.
StateTauranian United Provinces
ProvenceHíhksvtíhj Provence
Sub ProvenceLewÿqded Hold
RegionTunjiqthez̄ Woodlands
Founded1377
Community LeaderMayor Shîbè Shankland
Area4 km2 (1 mi2)
Average Yearly Temp27°C (80°F)
Average Elevation2590 m (8497 ft)
Average Yearly Precipitation260 cm/y (102 in/y)
Population1072
Population Density268 people per km2 (1072 people per mi2)
Town AuraAugury
Naming
Native nameFàvgùmir Se
Pronunciation/fəv/ /ˈgʊmir/
Direct Translation[train] [absent]
Translation[Not Yet Translated]

Fàvgùmir Se (/fəv/ /ˈgʊmir/ [train] [absent]) is a subtropical Town located in Lewÿqded Hold, Híhksvtíhj Provence, within the Tauranian United Provinces.

The name Fàvgùmir Se is derived from the Tauric language, as Fàvgùmir Se was founded by Kthîv Foulkes, who was culturaly Tauric.

Climate

Fàvgùmir Se has a yearly average temperature of 27°C (80°F), with its average temperature during the summer being a warm 30°C (86°F) and its average temperature during the winter being a pleasant 25°C (77°F). Fàvgùmir Se receives an average of 260 cm/y (102 in/y) of precipitation, most of which comes in the form of rain during the summer. Fàvgùmir Se covers an area of nearly 4 km2 (1 mi2), and an average elevation of 2590 m (8497 ft) above sea level.

Overview

Fàvgùmir Se was founded durring the late 15th century in fall of the year 1377, by Kthîv Foulkes. The establishment of Fàvgùmir Se suffered from many setbacks, delays, and obsticles, most notably a group of Fàvgùmir Se which required millitary assistance exterminate before the community could finish being built.

Fàvgùmir Se was built using the conventions of Tauric durring the late 15th century. Naturaly, all settlmentss have their own look to them, and Fàvgùmir Se is no diffrent. The town's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.

Fàvgùmir Se is buildings are arranged arround a single broad flagstone mainstreet with many smaller streets branching off of it which gives the town a over all rectangular shape, albit one warped and twisted by the nature of the curves of the main road. The town lacks any defencive features, though certainly constructing even a simple fence or digging a ditch is at the forefront of the 's mind. At least, one would hope so.

A look around Fàvgùmir Se makes it abundantly clear the town suffered something horrible some time ago. It’s a quiet town filled with closed scriptoriums, people quietly yet dejectedly reading in isolated places around town, and the occasional book laying in a heap of garbage.

Civic Infrastructure

Fàvgùmir Se has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Fàvgùmir Se.

Fàvgùmir Se has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Fàvgùmir Se has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Fàvgùmir Se has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Fàvgùmir Se's public wards, blessings, and other arcane systems.

Fàvgùmir Se has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Fàvgùmir Se has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

A substantial minority of the locals are descended from foreigners alien to their local neighbors. They may have been religious exiles, economic migrants, indigenous locals surrounded by the existing polity, or a foreign settlement conquered within the relatively recent past. The locals may not be enthusiastic about being ruled by others not of their kind, and their neighbors may look askance at the way foreign customs or even laws may be maintained.

Fàvgùmir Se's mayor's house was built using a different architectural style from the rest of the town. The style used is best known for its functional shapes, abstract shapes used sparingly for decor, simple color schemes, holistic design, and basic industrial materials. Its simple designs were created to be beautiful, functional, and mass-producible. The style used little to no embellishment or ornamentation, instead drawing attention to the streamlined design, such as flat roofs to create a simple, geometric look. The simplicity masks the style's nearly sinister functionality, as every last feature is designed to guide the people living in the building in how to make the most efficient use of the structure.

In Fàvgùmir Se there is no wind.

The Forgotten One near Fàvgùmir Se are known to be quite timid.

Fàvgùmir Se's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves consuming a local toxin to channel Mysticism energies of tier 1 via divine sermons.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 3
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 2
    • Farmland: 4330 m2
    • Cattle and Similar Creatures: 268
    • Poultry: 3216
    • Swine: 214
    • Sheep: 10
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 107

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 3
  • Carpenters: 3
  • Clothmakers: 2
  • Coach and Harness Makers: 1
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Fabricworkers: 2
  • Farrier: 9
  • Glassworkers: 3
  • Gunsmiths: 2
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 2
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 6
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 2
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 2
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 3
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 5
  • Barbers: 4
  • Coachmen: 1
  • Cooks: 4
  • Doctors: 2
  • Gamekeepers: 1
  • Hairdressers: 3
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 6
  • House Stewards: 2
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 3
  • Nursery Maids: 1
  • Pastrycooks: 3
  • Restaurateur: 4
  • Tavern Keepers: 4

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Leech Collectors: 2
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 3
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 9
  • Monks, Monastic: 3
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 4
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 1
  • Storytellers: 4
  • Military Officers: 3

Cottage Industries

  • Brewers: 2
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 3
  • Potters: 1
  • Preserve Makers: 2
  • Quilters: 1
  • Seamsters: 5
  • Spinners: 3
  • Tinker: 1
  • Weaver: 2

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 2
  • Playwrights: 1
  • Wood Carvers: 3
  • Writers: 4

Produce Industries

  • Butter Churners: 4
  • Canners: 3
  • Cheesmakers: 3
  • Millers: 2
  • Picklers: 1
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

326 of Fàvgùmir Se's population work within a Foundational Occupation.

671 of Fàvgùmir Se's population do not work in a formal occupation, but do contribute to the local economy. 75 (7%) are noncontributers.

Points of Interest

Fàvgùmir Se has a substantial mill pond located a short distance from town.

POI

History

In time immemorial, reportedly some time during the late 2nd century, Fàvgùmir Se was attacked by a group of notorious bandits. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Fàvgùmir Se lost 140 people, 203 livestock, and 58 buildings. The conflict ended after roughly 33, when members of Fàvgùmir Se's militia enacted an operation to bring aid to another fighting force. The operation was complicated by the enemy forces had far more numbers than estimated. The conflict ended with needing to break through the enemy's lines, which ended in defeat for Fàvgùmir Se's forces. The war is remembered in legend by Fàvgùmir Se's bards, historians, and legend keepers.

History